![]() Cost of improving Rare to Epic and levelling up Epic gear from levels 1 to 30 have been lowered. Gear, Skills & Mods Resolutions that apply to ALL Platforms (unless specifically stated) Fixed a rare crash that occurred for clients when a host initiated a fast travel from the Desolate Fort. ![]() Fixed a bug that could cause the authentication process to fail due to a “Internet Connection Error” Fixed a bug that could cause the “Join Random Team” functionality to not behave properly. Fixed a bug that could cause the game to lose functionality after signing out of a currently active account or suspending the internet connection during loading. Improved the loading time for players gear when joining a co-op session.įixed a bug whereby a client could load into a corrupted lobby if the host lost internet connection whilst loading into a game.įixed an issue where the host would be unable to select a story point that other clients had not unlocked.Ī notification will now also be displayed to the host warning them that the clients may not have unlocked that part of the story.Ĭlients will now properly receive the “story mismatch prompt” when joining a host.įixed a bug whereby a player with a complete story line was unable to join Expeditions if a story point before the end game had been selected.įixed an issue whereby client characters might not properly spawn when retrying Expeditions.įixed a number of bugs that could cause Issues or errors to appear following a host migration.įixed a bug that would cause players attempting to join each other’s session to get stuck on the “Waiting to join session” screen.įixed a bug whereby trucks were no longer visible for clients when joining a host in the Quarry.įixed a bug whereby the boss in the Eye Of The Storm expeditions could appear duplicated for clients during cutscenes.įixed a bug that could cause the client’s map to fail to update after joining a map where the Host was standing near a flag.įixed a bug in the Dying Wish sidequest where the host could get stuck in the quest area if the client disconnected.įixed an issue where audio can disappear if host migration occurs during a cutscene. Resolved performance issues that appeared right after loading into a co-op game. This change can still be reverted manually in your settings.įixed a bug that could prevent clients from joining the host. The default background matchmaking setting has been changed to Closed. Multiplayer Resolutions & Changes that apply to ALL Platforms (unless specifically stated) Resolved a crash that could occur after the opening cinematic. Reduced the sensitivity of the touchpad swipe. A UI scale option has been added to the settings. Improvements made to Incoming damage scale, meaning players will feel more powerful without completely eliminating the threat of enemy NPCsĬonditions that will trigger the system have been cleaned up, which will eliminate unintuitive behaviour such as damage increases when using low level weapons The system will activate one level later, when your average gear level is a minimum of 3 Levels higher than the enemies you’re facing The Over levelling System/Scaling Multipliers have been adjusted The crosshair will no longer disappear when looking at allies.įixed edge case progression blockers and objective issues in numerous main and side quests.įixed an edge case issue whereby swapping characters could lead to a loss of the player inventory. Sidequest icons will now no longer persist on the map after completion. Improved visibility of tutorial popup notifications. Numerous cover fixes for specific locations, including character alignment, cover-to-cover transition, and blind fire.Ĭamera movement has been improved during various cutscenes when smoothing is enabled. Also resolved a number of situations where the player could get stuck in the game world. General level improvements including fixing collision, textures, LOD, OOW visibility, and grounded various floating assets. Resolved an issue that could cause players to get stuck on the “Sign In” screen.įixed several lighting, shadow, and reflection issues within levels and cutscenes. General Resolutions and Changes that apply to ALL Platforms (unless stated)įixed a large number of crashes throughout the game.
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